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Closed hands game
Closed hands game











closed hands game

Comparing gear is very straightforward, and makes it easy to look at what’s best to swap out at a glance. When it comes to gear, it is all loot-based, this goes for affixes, crafting material and upgrades on attributes.Īs you might expect from any looter ARPG there is a lot of loot to sift through, and the game even lets you use a simple filter to filter out the drops to make your life a little easier. When you level up further you will gain the Pact System which adds further customisation such as mana boosts, adding further tailoring to your build. The passive skills you unlock one character was available on the other during beta, letting for quite the freedom to slot what you think fits best. Then there is Gemma the Frostfire type mage, who can use both flame and ice to blast foes with icicle AOEs. The skills can be slotted easily but each character has their own ability types such as the Spacetime Witness Youga who has Spacetime Illusion to help add an illusion of himself that can help assist in fight against mobs. Staves can even have an offhand such as a Wand or Shield to add further bonuses. The customisation is very flexible, as all characters can use whatever weapon they choose. This gives flexibility in when and how you can play, simply whip out your phone and get monster killing.

Closed hands game Pc#

The good thing about the game is you can play on PC and play on mobile using the same account. I only played the closed beta on PC, and had a smooth experience playing the game. The cut scenes add to the drama of the storyline and sound effects give a satisfying feel to skills. While there was some voice acting and music, being in closed beta there still was some missing audio here and there. Your health generates over time, but if you need a little boost you can use an instant heal. Same goes for the healing ability, you have a limited amount of instant heals during boss fights.

closed hands game

This brings a bit of balance to the game’s combat, as you can’t just warp all over the place. Some have a short cooldown such as blink/dash moves that leave a slowing effect in their wake. While some abilities let you spam to your heart’s content as long as you have resources. That along with your life bar and mana is what you’ll need to worry about. Instead, you have a main set of skills to fill your gauge and then an ultimate skill to unleash hell. The combat is fast-paced as there is no stamina to hold you back. The combat was all very smooth and no issues running the game during the beta test.

closed hands game

I will say the screen shake effects were a bit overkill but there is an easy remedy to that as there is an option in the settings to turn that off. The characters have their own set of idle phrases, adding their own charm to their personalities. Overall the gameplay is fun, simple and visually I quite like the graphic novel artstyle which is refreshing. The option to use keybinds in the CBT3 was not an option, but hopefully will be when the game releases, along with some controller support would be great. However, the controls are what you’d expect from an ARPG, letting you use your standard QWER keys for abilities. This is true when you look at the overall UI of the game, it’s pretty simple and during the closed beta still looks more like a mobile game. But what you often find with games that offer a PC option, the experience is much more catered to the mobile side of gaming. Torchlight Infinite is a hybrid game, allowing you to play on the same account for mobile and PC. It looks like the developer is aiming to follow a similar monetisation system to that of Path of Exile rather than the most recent Diablo Immortal. But the developer XD Games is adamant that their game’s microtransactions are focusing on the cosmetic side and doesn’t offer loot boxes that will are considered pay-to-win. With recent hybrid game releases such as Diablo Immortal, some might be wary of getting invested in game that is based on a free-to-play model. The third closed beta took place this month which gave us a chance to dive into the latest title which sets to release across PC and mobile (Android and iOS). We got a hand-on look at the upcoming free-to-play Action-RPG Torchlight Infinite. Release Date: TBA, Currently in CBT3 until Sep 18th/October 2022 Open Beta.













Closed hands game